Changelog

What shipped, when.

Auto-synced from the GitHub releases page. New versions appear here within an hour of publishing.

  1. v0.1.11

    Latest7 days ago·June 22, 2026

    See RELEASES.md for the full release notes.

    Install on macOS

    v0.1.x ships unsigned, so macOS will block the first open with a "damaged" dialog. Two-step setup, then it opens normally forever:

    1. Download and drag to Applications

    Pick hyper-motion-*-arm64.dmg (Apple Silicon) or hyper-motion-*.dmg (Intel). Open the DMG, drag hyper-motion to Applications.

    2. Open Terminal and run these two lines:

    ``sh xattr -cr /Applications/hyper-motion.app codesign --force --deep --sign - /Applications/hyper-motion.app ``

    This strips macOS's download quarantine and re-applies an ad-hoc signature locally. After this, double-click the app and it opens.

    Why? Apple requires paid Developer signing + notarization for downloads to skip the warning entirely. Planned for v0.2. If you'd rather skip these steps, build from source — locally-built apps never get the quarantine flag.

    ---

    Windows build is not shipping yet — coming in a later v0.1.x release.

    What's Changed

    • Build real 3D camera foundation by @psiddharthdesign in https://github.com/psiddharthdesign/hypermotion/pull/3
    • export fix by @psiddharthdesign in https://github.com/psiddharthdesign/hypermotion/pull/4
    • Add 3D autolayout groups and preview controls by @psiddharthdesign in https://github.com/psiddharthdesign/hypermotion/pull/5
    • Add audio timeline and export support by @psiddharthdesign in https://github.com/psiddharthdesign/hypermotion/pull/6
    • Prepare v0.1.11 release by @psiddharthdesign in https://github.com/psiddharthdesign/hypermotion/pull/7

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/compare/v0.1.10...v0.1.11

  2. v0.1.10

    1 month ago·May 22, 2026

    See RELEASES.md for the full release notes.

    Install on macOS

    v0.1.x ships unsigned, so macOS will block the first open with a "damaged" dialog. Two-step setup, then it opens normally forever:

    1. Download and drag to Applications

    Pick hyper-motion-*-arm64.dmg (Apple Silicon) or hyper-motion-*.dmg (Intel). Open the DMG, drag hyper-motion to Applications.

    2. Open Terminal and run these two lines:

    ``sh xattr -cr /Applications/hyper-motion.app codesign --force --deep --sign - /Applications/hyper-motion.app ``

    This strips macOS's download quarantine and re-applies an ad-hoc signature locally. After this, double-click the app and it opens.

    Why? Apple requires paid Developer signing + notarization for downloads to skip the warning entirely. Planned for v0.2. If you'd rather skip these steps, build from source — locally-built apps never get the quarantine flag.

    ---

    Windows build is not shipping yet — coming in a later v0.1.x release.

    What's Changed

    • Custom fonts: upload, embed in scene, reuse from library by @psiddharthdesign in https://github.com/psiddharthdesign/hypermotion/pull/2

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/compare/v0.1.9...v0.1.10

  3. v0.1.9

    1 month ago·May 20, 2026

    See RELEASES.md for the full release notes.

    Install on macOS

    v0.1.x ships unsigned, so macOS will block the first open with a "damaged" dialog. Two-step setup, then it opens normally forever:

    1. Download and drag to Applications

    Pick hyper-motion-*-arm64.dmg (Apple Silicon) or hyper-motion-*.dmg (Intel). Open the DMG, drag hyper-motion to Applications.

    2. Open Terminal and run these two lines:

    ``sh xattr -cr /Applications/hyper-motion.app codesign --force --deep --sign - /Applications/hyper-motion.app ``

    This strips macOS's download quarantine and re-applies an ad-hoc signature locally. After this, double-click the app and it opens.

    Why? Apple requires paid Developer signing + notarization for downloads to skip the warning entirely. Planned for v0.2. If you'd rather skip these steps, build from source — locally-built apps never get the quarantine flag.

    ---

    Windows build is not shipping yet — coming in a later v0.1.x release.

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/compare/v0.1.8...v0.1.9

  4. v0.1.8

    1 month ago·May 17, 2026

    See RELEASES.md for the full release notes.

    Install on macOS

    v0.1.x ships unsigned, so macOS will block the first open with a "damaged" dialog. Two-step setup, then it opens normally forever:

    1. Download and drag to Applications

    Pick hyper-motion-*-arm64.dmg (Apple Silicon) or hyper-motion-*.dmg (Intel). Open the DMG, drag hyper-motion to Applications.

    2. Open Terminal and run these two lines:

    ``sh xattr -cr /Applications/hyper-motion.app codesign --force --deep --sign - /Applications/hyper-motion.app ``

    This strips macOS's download quarantine and re-applies an ad-hoc signature locally. After this, double-click the app and it opens.

    Why? Apple requires paid Developer signing + notarization for downloads to skip the warning entirely. Planned for v0.2. If you'd rather skip these steps, build from source — locally-built apps never get the quarantine flag.

    ---

    Windows build is not shipping yet — coming in a later v0.1.x release.

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/compare/v0.1.7...v0.1.8

  5. v0.1.7

    1 month ago·May 17, 2026

    See RELEASES.md for the full release notes.

    Install on macOS

    v0.1.x ships unsigned, so macOS will block the first open with a "damaged" dialog. Two-step setup, then it opens normally forever:

    1. Download and drag to Applications

    Pick hyper-motion-*-arm64.dmg (Apple Silicon) or hyper-motion-*.dmg (Intel). Open the DMG, drag hyper-motion to Applications.

    2. Open Terminal and run these two lines:

    ``sh xattr -cr /Applications/hyper-motion.app codesign --force --deep --sign - /Applications/hyper-motion.app ``

    This strips macOS's download quarantine and re-applies an ad-hoc signature locally. After this, double-click the app and it opens.

    Why? Apple requires paid Developer signing + notarization for downloads to skip the warning entirely. Planned for v0.2. If you'd rather skip these steps, build from source — locally-built apps never get the quarantine flag.

    ---

    Windows build is not shipping yet — coming in a later v0.1.x release.

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/compare/v0.1.6...v0.1.7

  6. v0.1.6

    1 month ago·May 17, 2026

    See RELEASES.md for the full release notes.

    Install on macOS

    v0.1.x ships unsigned, so macOS will block the first open with a "damaged" dialog. Two-step setup, then it opens normally forever:

    1. Download and drag to Applications

    Pick hyper-motion-*-arm64.dmg (Apple Silicon) or hyper-motion-*.dmg (Intel). Open the DMG, drag hyper-motion to Applications.

    2. Open Terminal and run these two lines:

    ``sh xattr -cr /Applications/hyper-motion.app codesign --force --deep --sign - /Applications/hyper-motion.app ``

    This strips macOS's download quarantine and re-applies an ad-hoc signature locally. After this, double-click the app and it opens.

    Why? Apple requires paid Developer signing + notarization for downloads to skip the warning entirely. Planned for v0.2. If you'd rather skip these steps, build from source — locally-built apps never get the quarantine flag.

    ---

    Windows build is not shipping yet — coming in a later v0.1.x release.

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/compare/v0.1.5...v0.1.6

  7. v0.1.5

    1 month ago·May 17, 2026

    See RELEASES.md for the full release notes.

    Install on macOS

    v0.1.x ships unsigned, so macOS will block the first open with a "damaged" dialog. Two-step setup, then it opens normally forever:

    1. Download and drag to Applications

    Pick hyper-motion-*-arm64.dmg (Apple Silicon) or hyper-motion-*.dmg (Intel). Open the DMG, drag hyper-motion to Applications.

    2. Open Terminal and run these two lines:

    ``sh xattr -cr /Applications/hyper-motion.app codesign --force --deep --sign - /Applications/hyper-motion.app ``

    This strips macOS's download quarantine and re-applies an ad-hoc signature locally. After this, double-click the app and it opens.

    Why? Apple requires paid Developer signing + notarization for downloads to skip the warning entirely. Planned for v0.2. If you'd rather skip these steps, build from source — locally-built apps never get the quarantine flag.

    ---

    Windows build is not shipping yet — coming in a later v0.1.x release.

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/compare/v0.1.4...v0.1.5

  8. v0.1.4

    1 month ago·May 17, 2026

    See RELEASES.md for the full release notes.

    Install on macOS

    v0.1.x ships unsigned, so macOS will block the first open with a "damaged" dialog. Two-step setup, then it opens normally forever:

    1. Download and drag to Applications

    Pick hyper-motion-*-arm64.dmg (Apple Silicon) or hyper-motion-*.dmg (Intel). Open the DMG, drag hyper-motion to Applications.

    2. Open Terminal and run these two lines:

    ``sh xattr -cr /Applications/hyper-motion.app codesign --force --deep --sign - /Applications/hyper-motion.app ``

    This strips macOS's download quarantine and re-applies an ad-hoc signature locally. After this, double-click the app and it opens.

    Why? Apple requires paid Developer signing + notarization for downloads to skip the warning entirely. Planned for v0.2. If you'd rather skip these steps, build from source — locally-built apps never get the quarantine flag.

    ---

    Windows build is not shipping yet — coming in a later v0.1.x release.

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/compare/v0.1.3...v0.1.4

  9. v0.1.3

    1 month ago·May 16, 2026

    See RELEASES.md for the full release notes.

    Install on macOS

    v0.1.x ships unsigned, so macOS will block the first open with a "damaged" dialog. Two-step setup, then it opens normally forever:

    1. Download and drag to Applications

    Pick hyper-motion-*-arm64.dmg (Apple Silicon) or hyper-motion-*.dmg (Intel). Open the DMG, drag hyper-motion to Applications.

    2. Open Terminal and run these two lines:

    ``sh xattr -cr /Applications/hyper-motion.app codesign --force --deep --sign - /Applications/hyper-motion.app ``

    This strips macOS's download quarantine and re-applies an ad-hoc signature locally. After this, double-click the app and it opens.

    Why? Apple requires paid Developer signing + notarization for downloads to skip the warning entirely. Planned for v0.2. If you'd rather skip these steps, build from source — locally-built apps never get the quarantine flag.

    ---

    Windows build is not shipping yet — coming in a later v0.1.x release.

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/compare/v0.1.2...v0.1.3

  10. v0.1.2

    2 months ago·May 15, 2026

    See RELEASES.md for the full release notes.

    Install on macOS

    v0.1.x ships unsigned, so macOS will block the first open with a "damaged" dialog. Two-step setup, then it opens normally forever:

    1. Download and drag to Applications

    Pick hyper-motion-*-arm64.dmg (Apple Silicon) or hyper-motion-*.dmg (Intel). Open the DMG, drag hyper-motion to Applications.

    2. Open Terminal and run these two lines:

    ``sh xattr -cr /Applications/hyper-motion.app codesign --force --deep --sign - /Applications/hyper-motion.app ``

    This strips macOS's download quarantine and re-applies an ad-hoc signature locally. After this, double-click the app and it opens.

    Why? Apple requires paid Developer signing + notarization for downloads to skip the warning entirely. Planned for v0.2. If you'd rather skip these steps, build from source — locally-built apps never get the quarantine flag.

    ---

    Windows build is not shipping yet — coming in a later v0.1.x release.

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/compare/v0.1.1...v0.1.2

  11. v0.1.1

    2 months ago·May 15, 2026

    See RELEASES.md for the full release notes.

    Install on macOS

    v0.1.x ships unsigned, so macOS will block the first open with a "damaged" dialog. Two-step setup, then it opens normally forever:

    1. Download and drag to Applications

    Pick hyper-motion-*-arm64.dmg (Apple Silicon) or hyper-motion-*.dmg (Intel). Open the DMG, drag hyper-motion to Applications.

    2. Open Terminal and run these two lines:

    ``sh xattr -cr /Applications/hyper-motion.app codesign --force --deep --sign - /Applications/hyper-motion.app ``

    This strips macOS's download quarantine and re-applies an ad-hoc signature locally. After this, double-click the app and it opens.

    Why? Apple requires paid Developer signing + notarization for downloads to skip the warning entirely. Planned for v0.2. If you'd rather skip these steps, build from source — locally-built apps never get the quarantine flag.

    ---

    Windows build is not shipping yet — coming in a later v0.1.x release.

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/compare/v0.1.0...v0.1.1

  12. v0.1.0

    2 months ago·May 14, 2026

    See RELEASES.md for the full release notes.

    Install

    macOS: download the .dmg, open it, drag hyper-motion into Applications. On first launch macOS will warn this is from an unidentified developer — right-click the app → Open to bypass. (We'll sign + notarize once an Apple Developer cert is wired up.)

    Windows: download the .exe and run it.

    Both builds are unsigned for the v0.1.x research-preview series.

    What's Changed

    • chore: v0.1.0 polish — single-instance render + repo framing by @psiddharthdesign in https://github.com/psiddharthdesign/hypermotion/pull/1

    New Contributors

    • @psiddharthdesign made their first contribution in https://github.com/psiddharthdesign/hypermotion/pull/1

    Full Changelog: https://github.com/psiddharthdesign/hypermotion/commits/v0.1.0